Showing posts with label Stargate. Show all posts
Showing posts with label Stargate. Show all posts

Friday, 11 April 2008

Rules of Engagement


Stargate SG-1 Season 3 Episode 9 - Plot: SG-1 discover an off world camp used by the Goa'uld to train young Jaffa how to be human in order to infiltrate Earth.

The Camp

SG-1 meet Captain Rogers, who believes them to be under the command of Teal'c and part of an inspection team. Captain Rogers and his men were training to fight for Apophis, it's clear that they've been abandoned by their Jaffa masters since Apophis death. Rogers and the trainees refuse to believe that Apophis is dead.

Problems arise as SG-1's real weapons get mixed up with the 'Intar' training weapons, that stun but do not kill. As SG-1 work to find the weapons in the middle of a war game, Rogers is shot by Teal'c's staff weapon.


Gods Cannot Die

Rogers is taken back to Earth for treatment. He refuses to accept that Apophis is dead, until he is shown a video of his death in the SG-C. After this, he helps SG-1 to plan a mission to prevent the trainees engaging in the final test, in which the Intar weapons are replaced with real weapons. The trainees are to battle to the death, with the survivors being taken on as Apophis' personal guard.


Going Home

SG-1 return to the planet with Rogers and use a device to broadcast a large image of Apophis' death to the trainees. They reluctantly accept that their God has in fact passed on and realise that they can return to their homes.

The Review

An interesting concept, reminiscent of those supposed American towns set up in Russia as Communist training camps for a Soviet invasion of the suburbs. I think a bit more could have been made of this, rather than focusing so much on trying to prove to Captain Rogers that Apophis is dead.

This episode was fairly well paced, with transitions between the off-world camp and the SG-C helping to keep things fresh. SG-1 get roped in to a number of battles using the Intar. The Intar itself seemed to shoot a bit like a BB gun, which made me think that some SG-1 themed Airsoft battles could be pretty awesome.

Not much more to say apart from that.

6 out of 10

Tuesday, 25 March 2008

Demons


Stargate SG-1 Season 3 Episode 8 - Plot: SG-1 encounters a Christian civilisation that is being terrorised by an Unas under the command of Sokar.

Playing Devil

As SG-1 speculates that a Goa'uld is playing God, they discover that the village Canon is sacrificing villagers to the Unas, posing as a satanic demon. The Unas is doing the bidding of Sokar, who is in this case posing as the devil. SG-1 offer to assist the villagers, but the Canon believes that Teal'c is possessed by a demon and submits him to a witchcraft test.

The Tests

Teal'c is first submitted to the 'Mark of the Devil' test, in which a part of his body believed to have been marked by the devil is tested. The belief is that if it has been marked by the devil then it should feel no pain. Teal'c fails this as the Canon burns his brand with a red hot poker, but feels no pain. Next he is submitted to a drowning test, in which he is tied to a rock and thrown in to a river. If he floats then he will be considered a demon, if he sinks then he will drown in an honourable Christian death.

Teal'c drowns and is cleared of being a demon. As SG-1 mourns his death, he rises during the burial ceremony. He reveals that he entered a meditative state and allowed his symbiote to breathe for him to survive.

Sacrificed

SG-1 are sacrificed to the Unas following this, but they are able to get the upper hand on him with the help of a villager, Simon. Simon mortally wounds the Unas, but its parasite escapes in to the Canon. Sam is able to detect his presence and SG-1 quickly dispatch him, leaving Simon to bury the Gate upon their departure.


The Review

It's curious that this is the kind of episode that I crave as a fan of SG-1, but so often they don't deliver. This is certainly the team at their best, out exploring the galaxy, discovering new cultures and helping them to better themselves. There's no need to worry about military politics, IOA interference or any of that stuff, just honest to goodness exploration.

So it's a shame when it doesn't quite come off, such as in the case of this. Teal'c's witchcraft trial felt rather tagged on and it was patently obvious that he was going to rise from the dead at some point. The fact that there were only two trials made the concept feel yet more shallow. The Unas' appearances were bookended and negated any possibility of some decent action, except for when Simon shoots him three times with a staff weapon.

Simon was played by David McNally, he starred previously in SG-1 in the episode 'Cor-Ai', in which Teal'c is put on trial for his crimes as a Jaffa. He also starred in one of my favourite episodes of Atlantis, 'Epiphany'. That's the one where Sheppard falls in to a time dilation field on a planet.

Jack kept the humour going throughout the episode to good effect, the Christianity puns and references were appreciated in particular. Still, it wasn't enough to save a poorly executed and somewhat dull episode.

6 out of 10

Tuesday, 18 March 2008

Deadman Switch


Stargate SG-1 Season 3 Episode 7 - Plot: SG-1 are taken captive by a Bounty Hunter. They are offered their freedom in exchange for their assistance in capturing a Goa'uld.

Aris Boch

The Bounty Hunter is a man named Aris Boch (Sam J. Jones). He claims he is from a race that was immune to being taken as a host by the Goa'uld. Sam is excited by the possibilities of such an immunity, but Aris tells them that the Goa'uld simply wiped out his race instead. We find out later that the Goa'uld enslaved Aris' people by lacing their water supply with an addictive substance.

A Goa'uld?

While Aris keeps Sam hostage, Jack, Teal'c and Daniel go to attempt to capture the Goa'uld. Problem is, he turns out to be a Tok'ra, that has recently gone on the run having been found as a spy by Sokar. The Tok'ra is Korra and he, along with SG-1 are unwilling to let him fall in to the hands of a System Lord, who may compel him to reveal sensitive information. Aris cannot return to Sokar empty-handed, so Teal'c offers to take Korra's place.

A Change of Heart

As Aris takes Teal'c away, he asks more questions about the Tok'ra and Earth's fight against the System Lord. He has a change of heart and makes his ship self destruct as he and Teal'c escape away in escape pods. Clearly, news of the Tok'ra and their fight with StarGate Command against the System Lords has given him hope of a future without them.

SG-1's Value

During their capture, Aris explains SG-1's value to a System Lord. Teal'c is obviously the most value, as they'd like to make an example of him to other would-be traitors. Sam is next as she contains the memories of Jolinar. After that is Jack for being a pain in the 'nikta' (which doesn't stand for neck). Finally, Aris says that Daniel is probably worth about a day's rations. Daniel is understandably perturbed by this.

However, Aris later reveals that Daniel is actually worth a lot more because he's the one that figured out how to use the StarGate in the first place. That news doesn't make him feel much better.

The Review

Well this was very enjoyable. Sam J. Jones was excellent as Aris, a funny, larger than life character. Probably the best thing is that he is, of course, Flash Gordon from the 1980 film. It took me ages to place him, he's certainly pretty well built now. They could've cast him as Marv in Sin City, they probably wouldn't have needed all the make-up they needed for Mickey Rourke to fulfill the role!

I thought the episode was being set up for a two-parter, with Aris taking Teal'c away to Sokar at the end of this episode, SG-1 would find a way to free him in the next. Still, it was quite a satisfying end, thanks mostly to a really classy shot where we see Aris ship flying off in to the distance behind Sam and Jack (see above). It then explodes and we see the two escape pods flying back down to the ground. Great effect and well produced.

So yeah, good fun!

8 out of 10

Monday, 10 March 2008

Point of View

Stargate SG-1 Season 3 Episode 6 - Plot: Alternate reality versions of Samantha Carter and Charles Kawalsky use the Quantum Mirror to travel to this reality in order to find refuge from a Goa'uld attack.

Alternates

The alternates arrive through the Quantum Mirror in to Area 51. There are some key differences. Firstly, Carter never joined the Air Force and is part of the StarGate programme as a Doctor. It seems that she fulfilled Daniel's role in figuring out how to use the Gate. This probably explains how Kawalsky is still alive. If Daniel didn't go on the Abydos mission then he didn't stay for a year and didn't set the events the led to SG-1 travelling to Chulak and meeting Teal'c. Thus, Kawalsky never got infested by a Goa'uld symbiote.

In the alternate reality, Sam and Jack were married. It's once again shown that they could easily be an item, if only they didn't have things like rank in the way. Alternate Jack died fighting the Goa'uld attack, led by Apophis.

Having two Carters in the same reality begins to cause problems, as alternate Carter suffers from entropic cascade. Following this, SG-1 works to plan an assault on the alternate reality's SG-C in order to oust Apophis, his First Prime Teal'c and the rest of the Jaffa by contacting the Asgard.

The Assault

The assault goes well, as Teal'c removes his alternate and takes his place as First Prime. He's able to stop the torture of General Hammond by Apophis and creates sufficient distraction for alternate Sam to go through the Gate to the Asgard homeworld.

Meanwhile, Daniel is captured by the Jaffa midway through using the Quantum Mirror's remote to find the correct reality. Jack and Teal'c surrender to save his life, but they are all in danger of being killed by Apophis, until the Asgard show up at the last minute.

Teal'c and Daniel travel back, as Jack and alternate Sam share a goodbye kiss.

The Review

Ah, the wonder of possibilities. I love these episodes, where we see what could've been and what could be. Much like the Atlantis season 4 finale, which I've just reviewed.

It's always good to see Kawalsky, this is the last time we'll see him until Moebius though. Alternate Sam was interesting. Much the same, but also subtly different. She gives our Sam a very frosty reception due to the fact that she joined the military. Her struggles with Jack's death in her reality are compounded by coming face to face with our Jack. He does well in a very difficult position and I'm sure he managed to help her through the problem.

I thought the set up of the episode worked well. The first half being taken up with the implications of the alternates arriving from their reality, whilst the second half showed the assault on the Goa'uld. Neither part really dragged on longer than it needed to and the development of an action sequence helped to keep it fresh and fun.

8 out of 10

Saturday, 8 March 2008

The Last Man


Stargate Atlantis Season 4 Episode 20 (Finale) - Plot: Sheppard attempts to gate back to Atlantis, but his wormhole is intercepted by a solar flare, causing him to be sent 48,000 years in to the future. There, he is greeted by a hologram of Rodney McKay, who tells of the disastrous events that followed his disappearance.

The Future

Sheppard arrives on Atlantis, but finds that the base had been abandoned and the ocean has been evaporated by the planet's star, which has become a red giant. The Rodney hologram shows him as being somewhat aged and begins to recall the fates of the Atlantis team as they travel to the stasis chamber. Rodney's plan is to put Sheppard in to stasis until another solar event occurs that will be able to send him back to within two months of his disappearance.

Teyla and Michael

Teyla has her baby and Michael is able to use it to complete his research in to the Human/Wraith hybrid. The Atlantis team eventually find Teyla dead, but McKay intends to send Sheppard back with her location in order to help the team find her faster. With his research complete, Michael is able to effectively cut off the Wraith's food supply, leading to intense fighting between them. The Wraith eventually fall and Michael sets about converting more humans to hybrids, bringing the strong in to his fold and exterminating the weak.

Sam Carter

Sam manages to encourage the Air Force to build a new battle cruiser for her to fight Michael's forces. The Phoenix is instrumental in allowing her to fight a guerrilla war against Michael. She is eventually killed in an ambush, the ship destroyed.

Ronon

Ronon leaves Atlantis to form a militia group to battle Michael. After a number of victories, he is killed in action with Todd during the destruction of one of Michael's laboratories.

McKay and Keller

Rodney and Jennifer eventually leave Atlantis after Richard Woolsey (Robert Picardo) is put in charge of the expedition. He stops all of the expedition members' humanitarian efforts across the Pegasus galaxy in order to focus on the defence of Atlantis.

The pair begin a relationship during their trip back to Earth on the Daedalus. Dr. Keller eventually passes away following complications caused by her exposure to the Hoffan virus. It's this that causes Rodney to begin his research in to changing the time line by sending Sheppard back from 48,000 years in the future.


The Present

Sheppard arrives back on Atlantis after 12 days missing. He immediately sets to work in organising a mission to find Teyla. Once at the facility, the team finds that it has been booby trapped. The episode ends as the building collapses on the team. Their fate, unknown.

The Review

A very satisfying season finale. Not quite what I'd have expected ten episodes ago, but it keeps up the pace that's built over the past two or three episodes. The plot mechanic developed in the SG-1 episode, 1969, of sending people to the past and the future has proven itself in providing several quite interesting episodes. This was no different.

Atlantis has gone through a lot of changes this season, with Carson and Dr. Weir gone, but I think it's fair to say that it's come out of the end in a very strong position. The season has ebbed and flowed between the epic, the fun and the fantastic. The strength of guest characters has been developed well. Todd and Jennifer Keller have been particularly excellent additions.

Probably the highlight of this episode for me was seeing Rodney and Jennifer develop that relationship that was hinted at a few episodes ago. It'll be interested to see if that'll develop again, now that the time line has changed.

The cliffhanger leaves the fate of a big chunk of the team unknown. I'd anticipate that something will happen to see the team come out of it safe and sound, though I wouldn't be surprised if someone like Major Lorne isn't as lucky as the rest.

That's it for a few months then!

9 out of 10

Thursday, 6 March 2008

The Kindred (Part 2)

Stargate Atlantis Season 4 Episode 19 - Plot: The story behind Carson's incarceration is unveiled, as the Atlantis team works to find and rescue Teyla.

Carson

Understandably, everyone's a little sceptical about Carson's return. They fear he may, intentionally or not, do something to hinder their attempts to find Michael and Teyla. We learn this much, the real Carson did die a year ago in an explosion. This Carson is a clone, who believed he was the real Carson and that he had been in captivity for two years, having been taken following the events of Misbegotten.

There's a problem though. Carson had been receiving regular injections from Michael. His original belief was that these were designed to keep him sedated. In fact, they were designed to keep him alive, as a side effect of the cloning process causes cell decay. Carson begins to suffer organ failure, but is determined to help in the search for Teyla.

Teyla

Teyla is taken to a facility on an abandoned post-cull world. There, she is re-united with the Athosians, before being taken to Michael where he explains his plans for her child. As the child will be the product of two parents with The Gift, Michael believes that it could be vital in his research in to developing Human/Wraith hybrids.

The Atlantis team gets a lead on their location and invades the facility. Following a confrontation with Beckett, Michael escapes with Teyla.

Stasis

Dr. Keller's efforts to save Carson have not been successful and there's no choice but to put him into Stasis while she works to find a way to regenerate his cells.

In an emotional 'see you later', the team gathers to watch him go in to the Stasis Pod, knowing that he may never be revived again.

The review

I'd say this was something of a disappointment following last week's episode. It certainly felt like it was building up to more than this. Maybe the fact that it wasn't our Carson made me a little disenchanted with the episode from the start.

It did pick up towards the end, with some exciting action scenes during the Atlantis team's assault on Michael's facility. It was interesting to see that the Teyla in captivity plot will roll over to another episode. I'd imagine it might even roll over to next season. She certainly appears to be heavily pregnant up to this point. She's already had her baby, but it'd stand to reason that she'd need to take a break away from the show for that reason.

Mixed feelings about putting Carson in to Stasis. On the one hand, it means we're likely to see him again. On the other, it's a rather big dangling plot thread that might never be resolved.

Well this episode floundered for twenty minutes or so, it picked up a head of steam eventually to produce a half satisfying/half frustrating climax.

The season 4 finale is up next!

8 out of 10

Monday, 25 February 2008

Learning Curve

Stargate SG-1 Season 3 Episode 5 - Plot: A knowledge exchange between the SG-C and the planet Orban leads to a disturbing discovery of the way that the Orbanians learn.

The Exchange

It's made clear that the Orbanians have rapidly advanced technologically during the past few decades. They have a Naqahdah Generator that they are willing to loan to the SG-C for study. Major Carter works with a young girl named Merrin to figure out how the device works and apply the knowledge using Earth technology.
In exchange, Teal'c teaches a young boy named Tomin about the threat posed by the Goa'uld.

Machine Learning

Merrin undergoes a medical upon arriving at the SG-C. From this, Dr. Frasier learns that Merrin's brain is full of nanites. It transpires that the Orbanians acquire knowledge by putting millions of nanites in to the brains of selected children. The nanites create synapses that facilitate rapid and advanced learning. Atfer ten years of learning, the child reaches the age of twelve. At this point they go through a ceremony to remove the nanites, which are then distributed throughout the population. The method allows the knowledge gained by the individual child to be delivered to all of the people of Orban.

Taking Merrin as an example, she has worked for ten years to study and advance the people of Orban's use of Naqahdah. When she goes through the ceremony, the knowledge will be given to the rest of the population, allowing someone else to further her work for another ten years.

There's a catch though, the process of removing the nanites renders the child a vegetable. They are then unable to be re-implanted with nanites or to learn in the normal way. The Orbanians do not seem too concerned by this, but as you can imagine, SG-1 and General Hammond are somewhat apalled.

Fun

Never when to balk at the idea of kidnapping an 11 year old girl, Colonel O'Neill takes Merrin off the base. It seems that he's becoming quite friendly with the staff and students of the elementary school where Cassandra attended. Jack introduces Merrin to the students, who teach her to play and have fun. She's a little apprehensive at first, but learns all about fun and using imagination when she takes an art class with the children.

When she returns to Orban, her knowledge is taken and spread throughout the population. Not just the knowledge of Naqahdah though, also how to have fun. SG-1 returns to see a very different people.

The Review

It's quite a lovely episode. You know from the start that there's something fishy about the way that the children are doing all of the learning from the start of the episode. It was fun to try and figure out exactly what was going on, before it was eventually revealed about 2/3rds of the way through.

Jack's always good with the kids and it was interesting to get an idea of a way that he spends his time off base. Certainly his fondness of Cassandra had made him rather popular amongst the other students.

Seeing it all wrap up nicely in the end put a bit of a smile on my face, even if it was a little hammy. Jack could face a court martial for kidnapping Merrin, but he says it was worth it to teach a little girl to have fun.

I'm pretty sure that the Naqahdah generator that Sam develops with Merrin's help ends up playing a rather large part in coming seasons. It seems to be a rather powerful device, a decent stop gap before the ZPMs are discovered at least.

8 out of 10

Sunday, 24 February 2008

The Kindred (Part One)


Stargate Atlantis Season 4 Episode 18 - Plot: Teyla has a series of visions that set her on a path to find Kanaan, the father of her child. Meanwhile, the rest of the Atlantis crew investigate a disease that is sweeping through the Pegasus Gate Network.

Complicated

I'm not going to lie to you, this is one hell of a complicated episode plot wise. It's really a great pay off to the fans who've been with the show since the beginning, as it rekindles plots from seasons one and two.

If you did struggle to recall some of the back story, then I'd recommend reading through the following Wiki entries, just to jog your memory: Poisoning the Well (Episode), Michael (Character), Michael (Episode), Allies (Episode).

Teyla's Visions

Teyla's visions are of Kanaan, who leads her to a trading planet, where she discovers items of jewellery that belonged to the Athosians. She hopes that a meeting with the trader who found them will lead her back to her people, but she is instead taken by a Wraith Dart. There, she finds that her captor is Michael. He appears to have great plans for Teyla's baby. Michael reunites Teyla with Kanaan, but she is distraught to find that Michael has used the Iratus Bug retrovirus to turn him in to a Human/Wraith Hybrid.

Disease

Dr. Keller reports on a disease that has affected 8 worlds in the Gate Network so far. While the virus appears to have run its course on all the worlds, it claimed the lives of 30% of the population in the process. The virus turns out to be a refined version of the inoculation developed by the Hoffans, with the help of Carson Beckett way back in episode seven of season one. If you remember, the inoculation was made to prevent the Wraith from feeding on humans. It becomes clear that someone is seeking to weaken the Wraith's faith in its food supply.

With a little help from Todd, the team figure out that Michael must be behind it. Michael is bitter at the Wraith for rejecting him and does not need to feed on humans to survive.


An Old Friend

Todd helps the Atlantis team to find Michael's base of operations. Sheppard leads a mission to infiltrate it, only to find that neither Michael nor Teyla are there. They are in fact on a Wraith Cruiser that is in battle in orbit with the Daedalus. Sheppard radios to tell Caldwell not to destroy the Cruiser. Unfortunately it escapes in to hyperspace before they are able to disable it.

The guards in the base had been defending one room in particular. With them all neutralised, Sheppard, McKay and Ronon open the door to find Carson Beckett. He'd supposedly been dead for a year, but demands to know what took them so long in finding him.

The Review

As I said, it's a lot to take in and a lot to try and recall, especially as the plot keeps coming thick and fast. Despite that, it lacked a certain something, a bit of spice and excitement if you will. The episode always felt like it was building to something. Knowing this was part one of two, I resigned myself to the fact that the pay off was going to be next week.

Seeing Paul McGillion return as Carson Beckett was a real curve ball. It was one of those end of episode twists that really leaves you tingling. Excitement, confusion, shock and surprise, all the good emotions that you want from a TV show. Carson died in an explosion last year, so it's theoretically possible that he was scooped up by a Dart just before it hit. It'd make sense that Michael would want him. After all, he helped to develop the original inoculation 4 years ago.

I imagine that this will only be a short-lived return, though I'd be more than happy to see Carson back full time. It's possible that the actor simply wanted to take a year out Daniel Jackson style. It'll also be interesting to see if the Elizabeth Weir/Replicator plot is resolved this season. Having both Carson and Elizabeth back within a three episode spell would be pretty exciting.

Can't wait for part 2, even if this episode was slightly let down by being mostly build up.

7 out of 10

Thursday, 21 February 2008

Legacy

Stargate SG-1 Season 3 Episode 4 - Plot: A parasite infects Daniel Jackson, leading to him experiencing visual and auditory hallucinations.

Daniel Jackson committed to mental institution

Upon returning from an off-world mission, SG-1 team member, Daniel Jackson began showing symptoms of paranoid schizophrenia. These symptoms included hallucinations of a group of dead Goa'uld's found by SG-1 during their last mission.

SGC medical personnel had little choice but to confine Dr Jackson to a mental institution as he became a threat to himself and others.

Gate travel suspended for mental health review

A review by SGC medical personnel led to a conclusion that Dr. Jackson's medical condition was as a result of gate travel over an extended period of time. Following this, General Hammond took the decision to recall all off world teams and initiate a review of the health of all SG-team members.


Reason for death of Linvris discovered


While being held in an air force mental institution, Dr. Jackson came in to contact with fellow SG-1 team member, Teal'c. During this contact, an organism was transfered from Daniel to Teal'c. Teal'c became very ill soon after, while Daniel's condition quickly improved.

An investigation revealed that the organism was actually a weapon designed by Ma'chello, a man encountered by SG-1 during a mission off-world last year. The organism attacks the Goa'uld symbiote, resulting in death of the parasite and of the host. It appears to cause insanity in humans without a host as a side effect.


Goa'uld weapon wreaks havoc at StarGate Command

During research in to the source of the weapon, Major Carter, Colonel O'Neill and Dr. Frasier all become infected by it. O'Neill and Frasier quickly began to succumb to insanity, but Carter was unaffected. The organism soon left her body and she saw a vision of Ma'chello, informing her that the Goa'uld that held her has already been removed.

This led to an assumption that a protein left by dead Goa'uld in a host's body was being used by the weapon to determine who it should attack. Sam Carter worked quickly to inject the protein in to Dr. Frasier, Colonel O'Neill and Teal'c. The three all made a quick recovery.

The review

I enjoyed the link back to Ma'chello. His inventions did seem to have a lot of potential at the time and it was good to see the research in to them being referred back to. It was his page turning device that was being used to deliver the weapon. One of which was in storage at Area 51 and had been found with the Linvris.

The Linvris were also quite interesting. Teal'c describes them as a second tier of Goa'uld that opposes the System Lords. Seemingly with little success, as there were only nine of them. They now pose no threat at all, having been killed by Ma'chello's weapon.

The episode seemed to ebb and flow. Daniel's descent in to insanity was fun to watch. Sam figuring out how to develop a cure for Jack and Dr. Frasier wasn't. Teal'c was pretty much forgotten about until the very end. Poor guy.

This is the third main episode of this series and we've yet to really see SG-1 out and about in the StarGate network. A great deal of the action has taken place on Earth and at the SG-C so far. This isn't necessarily a bad thing, but it is a marked change from the two previous seasons. It's understandable, as if the show was to survive then it would need to show growth of the StarGate programme as a whole, not just of SG-1.

7 out of 10

Tuesday, 19 February 2008

Fair Game


Stargate SG-1 Season 3 Episode 3 - Plot: The Asgard warn of a major System Lord threat in the wake of Sg-1's defeat of Hathor. He helps to set up a peace summit with three of the System Lords to guarantee Earth's protection.

SGC negotiates peace treaty with Goa'uld

Having been warned by Thor of a threat posed to Earth, the SGC successfully managed to negotiate a treaty to place Earth under the Protected Planets Treaty. Negotiations had hit the rocks after it appeared that SG-1 team member, Teal'c, had attacked one of the congregation, Cronus. Sg-1 eventually uncovered a plot hatched by a 2nd member, Nirti, to sabotage the negotiations by making it appear as if Teal'c had attacked Cronus. She had utilised a technology designed to fight the Re'tu, an alien race that appears invisible to human eyes.

Having learned of Nirti's treachery, Cronus and Yu agreed to allow Earth entry in to the Protected Planets Treaty.

Protected Planets Treaty

The Protected Planets Treaty is held amongst the Goa'uld System Lords in conjunction with the Asgard to ensure that a member planet cannot be attacked by any of the System Lords. Those that break the treaty face the wrath of the Asgard. The treaty ensures that no member planet can advance beyond a technological point where they would become a threat to the Goa'uld.


An Asgard bluff

The Asgard, Thor, revealed that the treaty was in fact a bluff on the part of the Asgard. Thor claimed that their forces are stretched perilously then by an ongoing battle in their own galaxy with a force much worse than the Goa'uld.

Thor claimed that if the Goa'uld called the bluff then there is little that they could do to actually defend any of the treaty's member planets. The ruse is upheld by the Goa'uld's belief that the Asgard pose a threat far beyond their technological capability.

Teal'c reveals reason for becoming First Prime of Apophis

In a conversation with Daniel Jackson, Teal'c revealed his history with the System Lord Cronus and how that resulted in him becoming Apophis' First Prime. His father was First Prime of Cronus and was eventually killed after failing to complete a mission that Teal'c described as impossible. Following this, Teal'c and his Mother fled to Chulak where he vowed to become First Prime of Cronus' most hated enemy, Apophis.


Samantha Carter promoted

A delighted Major General George Hammond rewarded Samantha Carter with a promotion for her enacting duties far beyond her remit as Captain. For her part in defending Earth and defeating two System Lords, she was promoted to Major.

The review

I think it's fair to say that this episode's importance and notability probably outweighs it's quality. A lot happens. From Sam getting her promotion, to Teal'c telling of a fatherless childhood and, of course, the summit.

Nirti, Yu and Cronus are a pretty frightening trio. All three seem to have a formidable Earth based past, spread across the Greek, Hindu and Chinese cultures. Yu is most receptive to Earth entering the treaty. apparently he conducts most of his business away from this area of space anyway. Cronus appears to be a big mean bear, and we've already heard of Nirti's evil side, having destroyed Cassandra's planet in season one.

All of this makes for quite a charged episode and it seems at one point that Earth might have to give up the StarGates to secure their safety. Fortunately, Nirti's treachery puts paid to that.

On top of that, Thor speaks of a threat more potent that the Goa'uld. Perhaps we might meet them at some point this season. ;)

7 out of 10

Monday, 18 February 2008

Seth

Stargate SG-1 Season 3 Episode 2 - Plot: Jacob Carter/Selmak arrives on Earth to enlist the help of SG-1 in finding a missing System Lord, Seth.


SG-1 uncovers Goa'uld led cult

SG-1, with the aid of the Tok'ra brought down a brainwashing cult outside of Seattle. The cult, led by a System Lord named Seth, had been recruiting local youngsters in to its heavily fortified HQ. The Tok'ra had been conducting a census of System Lords when they realised that one was unaccounted for. They believed that he may never have left Earth. With the help of Daniel Jackson, it was uncovered that the Goa'uld had been leading suicide cults throughout history.

A swift operation saw SG-1 members Colonel O'Neill, Captain Carter and Dr. Jackson allow themselves to be captured to infiltrate the base. Following this, the team were brainwashed, but had safe guarded against this being permanent by carrying devices designed to deliver an electric shock to snap them out of it. Seth was later killed by Captain Carter, who was able to utilise a Goa'uld hand device.

President resolves jurisdictional dispute

The Air Force and the ATF were involved in a jurisdictional dispute over who should lead the operation to bring down the Cult of Seth. ATF mission leader, Agent Hamner had claimed that the cult was a civilian matter. However, the presence of a Goa'uld within the Cult allowed SG-1 to rely on the President to clear the matter up. In the end, SG-1 ran the mission with co-operative support from the ATF

Jacob Carter returns to Earth to resolve family matter

Selmak encouraged a return to earth having become aggrivated by an unresolved matter between Jacob Carter and his estranged son. Jacob and Sam Carter were successfully reunited with Mark, now a father of two children.

The review

This was certainly back to normal after a dissapointing season finale and premiere. It was nice to see Carmen Argenziano return as Jacob Carter, even if the family matter was rather tagged on to the plot.

The idea of a Tok'ra census of System Lords was an interesting one, reinforcing the fact that there is a wider entwork of System Lords than we were initially led to believe. Indeed, Jacob Carter brough a Tok'ra device back with him to display Ra's fmaily tree. This included the likes of Apophis and Hathor, as well as Seth. It stands to reason that there may be other families of Goa'ulds out there that SG-1 will encounter at some point.

In truth, this episode could've worked really well as an episode of The X-Files. I can imagine Mulder and Scully being placed in the position of the ATF quite easily. I guess an X-Files episode would've focused more on Seth's mysterious powers, his huge life span and brain washing abilities. This episode of SG-1 focused instead on the building of a mission to bring the Goa'uld down. After all, the abilities and history of the Goa'uld is no mystery to us.

This isn't the most thrilling of episodes, but it's one of the strongest Earth based ones that we've seen so far. The way that SG-1 had to work under strict confidentiality to prevent the ATF from becoming aware of what was really going on was particularly interesting. It's a decent concept to roll out from time to time, providing it isn't used too often.

7 out of 10

Saturday, 16 February 2008

Into The Fire

Stargate SG-1 Season 3 Episode 1 - Plot: The SG-C receives intel from the Tok'ra that helps them locate Sg-1 and launch a mission to rescue them from Hathor.


SG-1 rescued, Hathor defeated

With the help of the Tok'ra, General Hammond successfully returned his flagship team home to Earth after they had spent three weeks missing in action. SG teams 3, 5, 6 and 11 had initially been committed to the rescue, but failed to report back on schedule. A presidential request for further troops was denied, leading the Texan to turn to Teal'c and Master Bra'tac for help.

A co-ordinated effort saw the SG teams off world destroying Hathor's base. Meanwhile, Teal'c and Hammond flew a Death Glider through the StarGate to defeat defences on the ground.

Colonel O'Neill reports back safe and sound, despite Hathor's attempt to turn him in to a host. Of the Goa'uld, he said, 'she's dead'.

Teal'c fails to rally Chulak resistance

Having returned to Chulak, Teal'c appeared dejected at his people's lack of desire to fight the false Gods in the wake of the death of Apophis. The people of Chulak now fear the wrath of Apophis' son, Klorel. Despite an impassioned speech given by Teal'c, few were willing to stand by his side.

Episode review

So I'm trying a new style for the start of the third season. I've been getting a bit caught up in just relaying the story and not really analysing the episode in most of my reviews. So, I thought I'd try and separate the two, with a news report style to discuss the plot, and then a review to follow.

So I've got to be honest, this episode was as much of a mess as the clip show the preceded it. Little that any of the characters did made sense and a lot of things happened that had little point. Taking Jack being taken as a host, only for him to be put in to cryogenic stasis five seconds later. Sure it served a point to allow him to walk up to another of the Goa'uld pretending to be a Goa'uld himself. Problem is, he only kept that up for about two seconds and I can't really understand why the Goa'uld didn't just shoot him on the spot.

Furthermore, Teal'c's return to Chulak could really have been given an episode of its own. I felt that there was a lot to explore there. Instead all that happens is Teal'c finds Bra'tac hurt for some reason and then gives a speech that no one listens to. The people that are willing to stand by his side aren't even seen again, except in a long shot coming through the Gate. By that time, all of the threat has been neutralised!

Anyway, I guess Teal'c is going to return to the SG-C and he, along with the rest of SG-1 can put the incident behind them. I know I will be.

5 out of 10

Midway

Plot: While Teal'c and Ronon are on the Midway station, a Wraith invasion force mounts an attack on Earth.


I had no idea that Teal'c was going to be in this episode, so it was a fantastic surprise to see him walk through the Atlantis Gate. He'd travelled there at the request of Colonel Carter, as she felt that he could help give Ronon some pointers on passing a forthcoming interview with the IOA. As you can imagine, Ronon wasn't particularly receptive to this idea and the pair began to butt heads. It culminated in them having a rather intense sparring session in the gym that lasted well over an hour.

The two of them travel to the Midway station where they must observe a 24-hour quarantine period. While there, the station is invaded by Wraith destined for Earth. It seems that Todd had acquired some information on the Midway system and McKay's 'impenetrable' security while on Atlantis. He chose to divulge that information with an associate, who felt that an attempt to break in to the SG-C was worth a try. They use a stun device to knock out the SG-C personnel and travel through to Earth. Of course Ronon and Teal'c weren't going to let this happen without a fight. They made formidable duo, real kicking ass and taking names kind of stuff. Teal'c's rather taken with Ronon's blaster and it's clear that Ronon is very impressed with Teal'c's prowess in battle.

Back on Atlantis, the team realise that something is wrong and organise a mission to lead a defensive assault on the Midway station. Sheppard and Rodney help to secure the facility but are unable to get past some Wraith security protocols. Dr. Kavanagh (remember him?) in his infinite wisdom falls for a Wraith security trap and initiates the self destruct. Shep, Bill Lee, Rodney and Kavanagh manage to escape in a Puddle Jumper, but the station is destroyed leaving them stranded in the galactic void.

Fortunately, Ronon and Teal'c have secured the SG-C by this point and Ronon is able to travel to the Midway station in the Daedalus to pick those in the Puddle Jumper up. Not before Bill Lee and Kavanagh drive Rodney and Shep up the wall, after what must've been around a week stuck together in the Puddle Jumper. What fun!

Admittedly, it was a rather hammy way to get Ronon to respect Teal'c, by forcing them in to combat together. However, it was done with a real sense of fun and humour that helped to make this one of the the season's best episodes. It was great to see the whole of the cast appearing together for the first time in a number of weeks, even if the majority of the action did centre around Ronon and Teal'c going it alone in a battle to save StarGate Command.

8 out of 10

Friday, 15 February 2008

Out of Mind

Plot: Jack, Sam and Daniel are awoken in the SG-C 80 years in to the future. They're told that they were placed in stasis by an unknown alien race and that the rest of SG-1 are dead.


Well this was a miserably poor excuse for a clip show. Turns out that the trio were captured by Hathor, who is quietly amassing her forces for an attack on the other System Lords. She was trying to find out information about the strength of the other System Lords bytaking memories from SG-1's activities of the past couple of years. It was all pretty weak.

Teal'c did not appear to have been captured by Hathor and woke up in the SG-C in 1999. He wants to go and find SG-1 who have been missing for three weeks, but is told by Hammond that they've already exhuasted all avenues in the search. Teal'c opts to leave for Chulak. I hope that it was actually a trick by Hathor to get Teal'c out of the way, because I can't imagine that Hammond would really give up on SG-1 so easily, especially if there was even the faintest hope of finding them alive. It also seemed that Teal'c gave up on them, though maybe he wanted to leave the SG-C to resume the search on his own. Either way, I hope it does prove to be a trick, because it's pretty out of character for both Teal'c and Hammond to have acted in the way they did.

The episode ends on a bit of a cliffhanger, with Hathor presenting a mature symbiote to be placed in to either Jack, Sam or Daniel, in order to help her learn more details of the System Lords' activities.

4 out of 10

Monday, 11 February 2008

1969

Plot: A solar flare leads to SG-1 being sent 30 years back in time. There they enlist the help of a young George Hammond and a young Catherine Langford to find their way back home.


I'd seen this before and wasn't particularly looking forward to it. This was largely because I was under the impression that it was just a filler time travel episode ahead of the season finale. Admittedly I was wrong. It's actually quite a lot of fun and full of some really sweet moments.

Those sweet moments mostly relate to the fact that Hammond knew that this trip through the StarGate would lead to them being sent back to 1969. Thirty years ago he had helped them escape military custody and ensured that the events happened correctly again by sending SG-1 through the gate with a note. The idea of him knowing about this all his life and that he never knew if they ever made it back is quite an interesting one. For all he knew, this was the last time he'd see SG-1 but couldn't risk warning them for risk of damaging the time line.

Having tracked down the Gate, which was in storage in Washington D.C., SG-1 are able to dial back out. Unfortunately, they come under fire from base guards and have to jump through the gate ahead of schedule. This sends them far in to the future where they meet a 70-80 year old Cassandra. She's not able to tell them anything, but is able to send them back to their correct time. She even has one of those cool Nox dialling devices!

While in 1969, SG-1 are aided by a hippy couple in a grotesque love bus. They're sweet if unexceptional and help SG-1 to cross the country in search of Catherine Langford who can point them in the direction of the Gate. It's interesting that she acknowledges the incident that left her partner Ernest stranded on an alien world. Though at this point she believes he is dead.

This is one of those episodes that really adds to the lore of the show, by developing ideas of the possibilities of time travel in the show. It was about this time last season when Daniel travelled to an alternate dimension. This works in a similar vein to explore the possibilities of travel beyond simply going from Gate to Gate. It was lots of fun and a fine penultimate episode of the season.

The finale is up next. :)

8 out of 10

Sunday, 10 February 2008

Trio

Plot: Rodney, Sam and Dr. Keller fall in to an abandoned Genii mine shaft that is in danger of collapsing during regular earth tremors.


Sam gets involved in some proper action for the first time in ages and wouldn't you know it? She gets a busted leg for her troubles. The room that the trio fall in to is suspended on stilts above a very deep sheer drop down the mining shaft. Quite a daunting prospect, especially when their weight puts too much strain on the stilts.

It all feels a bit like a company team building exercise gone wrong, or a really mean Crystal Maze game. They try all kinds of clever ways to climb up the 20ft to the hole that they made coming through. From stacking crates, to a grapple hook and then to stacking crates on planks laid across beams suspended from the ceiling. The latter of these leads to Sam falling and breaking her leg.

During a penultimate tremor, Dr. Keller gets thrown out from the room, hanging on to a rope. She notices an escape shaft down the pit and swings to it. From there, the trio are able to escape to safety.

Perhaps most interesting is that Keller proves herself to be a bit of a hussy. She learns that Rodney and Katie split up after the quarantine incident and ends up going for a drink with Rodney at the very end of the episode. This, of course, after she and Ronon nearly ended up making out during that very same quarantine incident. She's one to watch out for. She certainly put a braver face on than when she was stranded on New Athos with Teyla in 'Missing'. She's getting to be a fun character and I hope we'll see more of her in to the next season.

I can't say this was the most thrilling episode, but it was fun to watch them trying out different ways of escape. It seems that the writers have tried to split the team up in to smaller groups during the past few episodes of the season. This has allowed for strengthening of bonds between the individual characters. It's worked well, though episodes centering around only two or three of the main cast are always going to lack a little excitement. This is especially going to be true when considering the fact that any major events are going to involve all members of the cast by default.

7 out of 10

Friday, 8 February 2008

Show and Tell

Plot: The SG-C is informed of a possible threat by a mysterious boy, Charlie. He tells of a race called the Re'tu, that are out of phase with humans, making them invisible. A Re'tu terrorist group intends to attack Earth in a bid to wipe out potential hosts for the Goa'uld.


Not bad at all. The threat of an invisible enemy makes for some reasonably tense scenes when the aforementioned terrorist group sneaks in to the SG-C. This leads to the base going in to lock down and the team scouring it to find the Re'tu rebels, getting involved in several shoot outs along the way.

It all starts when the SG-C personnel are unable to activate the iris during an unscheduled off world activation. Charlie walks through the Gate with a warning about the Re'tu rebels. It transpires that his 'mother' had travelled through the Gate with SG-1 when they brought Tonane back to the SG-C earlier in the season. Since then, she has been observing the humans to identify potential threats. Having deemed them worthy, she uses Charlie to warn of the planned war of attrition, aimed at cutting of the Goa'uld's supply of hosts.

The Re'tu themselves are Starship Troopers-esque bug type creatures and it soon becomes clear that they cloned Charlie with the purpose of using him to warn the SG-C. This accounts for his rapidly deteriorating condition as a result of multiple organ failure. Turns out they hadn't had chance to properly refine the cloning technique.

So how do you see an invisible enemy? Having a Goa'uld symbiote around helps. Teal'c's symbiote is affected by the Re'tu's presence. Teal'c describes it as severe agitation, but it looks more like incapacitating pain. It seems that the Re'tu could be the Goa'uld's Kryptonite. Shame they don't seem interested in forming an alliance. SG-1 call the Tok'ra for help and Selmak turns up with some Re'tu spotting devices with built in Re'tu destroying capability. They come in handy as SG-1 and other base personnel work to eliminate the threat.

In the end, Charlie's 'mother' is killed and he becomes more seriously ill. The only solution for him is to become a Tok'ra host. For this reason, he travels back with Selmak. I'm not sure if we ever see him again. But the possibility is definitely there, especially as he formed a strong relationship with Jack. This goes so far as him taking on the name of Jack's deceased son. He could very much be to Jack what Cassandra is to Sam.

I think the Re'tu as a threat were very interesting and helped to make for a good episode. We're led to believe that there are non-threatening Re'tu out there, though they may have been majorly weakened by Goa'uld attack. It's a shame as they could have made for a very interesting ally in the fight against the System Lords. According to the Stargate Command Wiki, the Re'tu don't appear again, though they are often used as an explanation for mysterious goings on.

7 out of 10

Thursday, 7 February 2008

One False Step

Plot: A UAV crashes on an alien planet, leading to SG-1 discovering a mysterious, docile and mute species. The team become concerned when members of the species begin falling ill whilst in SG-1's presence.


Well this was great, really fascinating science fiction. The race that SG-1 encounter are very interesting to watch. They're primitive, appearing to be communal but lacking any form of social interaction. Daniel's attempts at rudimentary communication offer little in the way of results. Things worsen when members of the population collapse with a mysterious illness. Frasier takes one of them back to the SG-C and is unable even then to diagnose, let alone cure the problem. It becomes more serious when members of SG-1 begin suffering symptoms, though they mysteriously disappear upon return to Earth.

It all transpires that the aliens have a symbiotic relationship with a plant organism on the planet. It emits a very low frequency tone that stimulates an organ within their bodies. In return, the aliens sing, causing the plant to grow and bloom. The crashed UAV damaged the planet, causing the tone to change, making the aliens ill. This is why the alien that returned to the SG-C did not get better, and why SG-1 did.

The mission puts a little bit of a strain and Daniel and Jack's relationship. One of the symptoms that they experience is agitation, causing them to get involved in a couple of arguments. It goes to show that not everything is as fun and friendly as we might expect. Indeed, imagining the team working and travelling together day in, day out makes me think that there might be the occasional clash of personalities.

This episode also raises a point about the damage that SG-1 could do, simply by visiting an alien world. Any alien species that they come in to contact with could possibly lack the antibodies required to deal with contagions carried by people from Earth. It's not usually a problem, as the populations that they encounter are transplanted Earth-based civilisations. With this species being so different - actual aliens - they may not have been able to cope with contact with other races. It's all very War of the Worlds.

This was a really fascinating watch. The aliens were intriguing and interesting and the whole story was very well written. It was a mystery that didn't fully unfold until the very last frame.

8 out of 10

Monday, 4 February 2008

Holiday

Plot: A dying scientist named Ma'chello uses an invention to switch bodies with Daniel Jackson.


Body switching usually leaves room for a bit of comedy. This episode isn't rip-roaringly hillarious, but it does have its moments, mostly due to Jack and Teal'c accidentally switching bodies upon retrieving the device from Ma'chello's lab. It's fair to say that Christopher Judge plays a better Jack than Richard Dean Anderson does a Teal'c.

The main focus of the story is based around Ma'chello. The dying body of whom is played well by Michael Shanks. In Daniel's body, Ma'chello heads in to town, befriending a homeless man named Fred. He uses one of Daniel's credit cards to treat Fred and a restaurant full of diners to a meal as he attempts to learn about Earth culture. Through what he says at this point, as well as at others during the episode, he developed a number of inventions aimed at protecting Earth by stopping the Goa'uld. For his trouble, his wife was made in to a host and he was severely tortured. He feels that Earth owes him a debt and has taken Daniel's body as payment. He doesn't see through his resentment to see that in doing so, he is no different to the Goa'uld.

Sam works on the device, but Ma'chello reveals that it can only transfer identities one way. This means that she has to arrange a bit of musical chairs to get everyone back in to their proper body. Ma'chello dies, but leaves a number of inventions that, once deciphered, could help in the fight against the Goa'uld. I'm wondering if these play a part in the build up to the season two finale and future battles with the System Lords. Admittedly, I've not seen a big chunk of the next 2 or 3 seasons, so it's becoming quite fun to try and piece everything together.

I did quite enjoy this episode, the body swapping was reasonably light and fun, while Ma'chello's resentment and actions posed some interesting questions and thoughts.

7 out of 10

Sunday, 3 February 2008

Outcast

Plot: Sheppard returns to Earth to attend his father's funeral. He's accompanied by Ronon and the pair find themselves embroiled in the hunt for a missing replicator, developed by an Earth scientist.


You'd think all of these scientists would learn not to play with nanite technology, as it invariably leads to bad things happening. In this episode, it transpires that a scientist has developed two replicators. One is a military model and is likely to kill if he's backed in to a corner. We find later that the other was posing as a human woman, in a bid to help Sheppard and Ronon track down the other. She was designed for social interaction and possibly the ability to feel empathy. The interesting thing is that she so easily fooled everyone in to believing that she was a human. With this in mind, it's possible that well designed replicators could exist within society without causing any harm. Or at least not causing any harm until they're called upon to do so.

I get the feeling that all of the Earth-based replicator development that we're seeing is leading up to something. Possibly for a big two-parter sometime in the future.

A large part of the hunt for the replicator takes place around a group of abandoned warehouses at a dock. It was a well choreographed and exciting chase and shoot out sequence, culminating with the two replicators fighting it out. A great bit of action, I thought. In the end, the bad replicator is beamed in to a low Earth orbit and disintegrates on re-entry, while the good replicator has her conciousness downloaded in to a virtual reality simulation without her knowledge.


For me, the most fascinating part of this episode was a chance to get a bit of Sheppard's back story, specifically relating to his family. We find out that John and his father never really got on, mostly due to him joining the Air Force instead of going in to the family business. It's also clear that his brother holds some resentment for him. This has been caused by the fact that John is absent for such long stretches of time, leaving them with no knowledge of his whereabouts and the task of looking after the business and their father. His brother believes that he has only attended the funeral to make sure he gets his cut from the will. It's amazing that this made me quite angry. We know John better than his brother, clearly. We know that he'd never be a money-grabber and that he doesn't really need the money anyway.

Finally, we meet John's ex-wife. She's played by Kari Wuhrer of Sliders fame. We learn that his going off on top secret missions at the drop of a hat really put a strain on their relationship that she couldn't bear. I couldn't imagine that married life really suited him anyway.

This is a tough episode to call. These Earth based episodes always seem a bit tedious because we're so far away from all of the usual excitement taking place throughout the gate network. I'm starting to feel like this whole replicator-shtick has been done to death, even if it did produce a couple of exciting scenes here. It's a sub-plot that continues to grow, but needs to do something soon if it's to maintain any interest for the audience.

6 out of 10